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SubDivision Surfaces

Figure J.5: A flour sack modeled using each method. From left to right: SubDivision sur…

Polygons

Polygon models are the oldest form of 3D surface, and the majority renderers (Maya's inc…

By Trims and Blends

Using the Set Driven Key authority, you can interactively block the assessment of the NodeSt…

Trimmed and Blended NURBS Objects

Trims and blends are element of the classic Maya character-modeling paradigm. Maya uses curv…

NURBS Patches

Via NURBS (Non-Uniform Rational B-Spline) is the standard way to model organic shapes in May…

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