AutoDesk Maya utilizes two types of views. Orthographic
views explain the front, sides and pinnacle of the animated object. Viewpoint
views turn the animated object in a 3D configuration. A single view of the
animated thing is displayed in a view port, each of which provides a drop-down
menu at the top for altering and selecting dissimilar views.
1. Click
on "Panels" in the options displayed at the top of a few of the Maya view
ports.
2. Choose
a fresh view from the options provided in the "Panels" drop-down menu
to change the vision displayed to the chosen fresh view.
3. Decide
"Perspective" if you would like to view the top, front or sides of
the animated object.
4. Decide
"Orthographic" if you desire to view and manipulate the animated
object in 3D. Just click on the animated object and hold the mouse key down as
you move the mouse. The object follows the way of your mouse, turning in 3D
space.
5. Click
"Layouts" to change the association of the Maya view ports.
6. Choose
"Saved Layouts" to bring up a few layout or series of layouts of
views you have modified for the Maya animation development.
7. Click
on an alliance of the Maya View Compass, which looks like a few
multi-directional map compass. It appears on the Maya animation project screen
and adjusts the view of the animated object to the view port that corresponds
to the chosen axis.
Post a Comment