How to modify Views in AutoDesk Maya





AutoDesk Maya utilizes two types of views. Orthographic views explain the front, sides and pinnacle of the animated object. Viewpoint views turn the animated object in a 3D configuration. A single view of the animated thing is displayed in a view port, each of which provides a drop-down menu at the top for altering and selecting dissimilar views.




1.      Click on "Panels" in the options displayed at the top of a few of the Maya view ports.

2.      Choose a fresh view from the options provided in the "Panels" drop-down menu to change the vision displayed to the chosen fresh view.

3.      Decide "Perspective" if you would like to view the top, front or sides of the animated object.

4.      Decide "Orthographic" if you desire to view and manipulate the animated object in 3D. Just click on the animated object and hold the mouse key down as you move the mouse. The object follows the way of your mouse, turning in 3D space.

5.      Click "Layouts" to change the association of the Maya view ports.

6.      Choose "Saved Layouts" to bring up a few layout or series of layouts of views you have modified for the Maya animation development.

7.      Click on an alliance of the Maya View Compass, which looks like a few multi-directional map compass. It appears on the Maya animation project screen and adjusts the view of the animated object to the view port that corresponds to the chosen axis.

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