Showing posts from April, 2012

The Edit Menu

The Edit menu contains undo and redo functions and instructions. It is split into six areas…

The Status Line

The Status Line contains shortcut icons to a lot of of the extra commonly used Maya tools. …

The Hotbox

Maya 5 was fashioned from the connection up for absolute customizability. Hotkeys, hotboxes…

Modular Morphs

Morphs are most competent when they're modular. The benefit of modular morphs is that y…

Development of Character

For every character you essential to regulate what morphs it needs. Time the canonical morph m…

Morphs Creation

Morphs are the ideal way to create facial expressions for cartoon characters. Patch using mo…

Keyboard Shortcuts

You might have previously noticed a lot of interface changes in LightWave 8 from previous ve…

Interface

It's profitable to hold the Photo Editor unprotected all the experience. If you know the e…

Configuring Layout

Options Begin Layout either from the crosscut (if it's the basic example you're squ…

Interface

The next rank is to gaping all the panels and organise them on the hand cut of the communicat…

Configuring Modeler

There are two types of options in LightWave: General Options and Representation Options. Th…

Modifying Shortcuts

Succeeding we'll construct the shortcuts for Modeler and Layout. LightWave stores its sett…

Files and Folders

LightWave entirety with communication directories. When working on a help or a pic, LightWa…

Load More That is All